Tuesday 29 October 2019

I've been feeling pretty crap recently. Nothing really seems to be happening. I make progress in my own projects but it's never enough to make me feel like something has been achieved.

A small highlight has been my GTASC team's continuing good progress. We aren't expecting to win (there are some super devoted people on there, and all three of us work full time) but we are enjoying being strong contenders. We're in the top 20% at least!

One of my projects is the disassembly of the first Super Robot Wars game, and the disassembly tool itself written in C#. It's hard going, but this is the kind of stuff I live for - pointless archaeology of old video games, discovering how things work. This kind of thing has been on my mind since I was translating Wizardry Empire, but I also got inspiration from this complete disassembly of Pokémon Red/Blue.

Neverseed is also slowly coming along. I don't know why I find it so difficult to work on - last time I tried to add a feature, I ended up translating the code into Typescript instead. Hopefully we'll be able to release some kind of demo this year. That sentence seems eerily familiar...