Wednesday 11 April 2018

Tiny 2018 Update

Haha, I've been quiet for almost 2 months!

I'm in America right now, but I've still been ploughing on with DOSJUN. I've added music support for a certain tracker format, wrote new graphics loading code to hopefully avoid some of those horrible "out of memory" errors and done a lot of planning for the setting and denizens.

I realise that there's still plenty of work to be done. However, it is slightly further away from "I want to make a game" than it was. The scope is starting to creep a little, but I'm still fairly confident that I can release a playable version of the game this year. I'm thinking that I'll come back and add more content later, because J and I have come up with some excellent ideas to make the game deeper.