Monday, 14 December 2015

Twenty Sixteen

Looking ahead slightly, I want to do things a little differently next year.

I realise that the amount of time I spend watching video game streams, particularly League of Legends, is excessive. In fact, I think League in general is a huge time sink that doesn't provide me with all that much benefit; I enjoy the game (playing and watching), but it's just too much of an involvement necessary to get better, and I have so many other things to do that I can't justify it any more.

I have many ongoing projects that would benefit from more attention. The most obvious is my ever-growing collection of video games. It doesn't make any sense to continue buying them when I have over a thousand yet to beat, many hundreds of which I haven't even started! I'd also like to get back into streaming regularly, and this seems like the most obvious way to do it.

Speedrunning still appeals to me, however disillusioned I am with Speed Demos Archive and Games Done Quick. I have a few runs at various stages of completion, and it would make me feel like a better gamer to research them further or actually finish them. Occasionally people have also let me know that they're interested in the games I've picked up, so it would be some entertainment for them, too.

There's also two large programming projects; the strategy game I'm working on with some help from Emily, and a new website. The game is nowhere near done; it has much engine development but little content yet, and it's not possible to play a full battle so far. It needs many, many hours of work to be usable and a couple of multiples of that to be good. I probably won't be able to finish it in a year, but I could put a large dent in the needed work. This would also help me improve as a programmer, adding the ability to appreciate projects of greater scope.

A new website has been something on my mind for a long time. My current site doesn't really show off what I know about HTML and JavaScript, so it would be neat to revisit it as a showcase alone. The functionality is what I really want to improve... I've been putting more and more focus on it being a decent repository of video game information, and to that end it keeps track of game prices, collection data and now I'm starting on linking games together that share characters. I want to take this to another level and make it possible to define collections of games by certain companies, or about certain events in history, and so on. This time I want to design the website properly from the beginning, leaving enough room for extension but not relying on a hodge-podge of techniques.

So, to recap:
  • Watch as few video game streams as possible
  • Play no League of Legends
  • Regularly stream play-throughs of unfinished games from my collection
  • Record and submit a speedrun or two
  • Create a working prototype of a strategy game
  • Re-build and re-style my website
That's enough for a year.

Wednesday, 7 October 2015

More

Well, I guess the other presents arrived!

Another book; Love Songs of Early China, a translation and commentary of some very old poetry indeed. I'm primarily interested in this because of the linguistic angle, but the poetry might be interesting too. :D For some reason, the book has no entry on GoodReads, so I've added one.

For a while now, we've had this annoying issue with the PS3 where it refuses to play some of the PS1 Classic titles I've bought from the UK PSN store. To that end, we now have a PlayStation TV! And... they still don't work, because for some reason many PAL PS1 titles don't support the PSTV. Argh. Well, at least now I have a way of playing Vita games! The memory card just arrived today, so it's time to download everything that it'll play, I guess.

Insignificant Birthdays

Good morning! It's the day after my 29th birthday and I'm suffering from the tail end of a cold, so let's do this. I'm reliably informed that not all of my presents have arrived yet, but I already have plenty to talk about.

As many already know, the past couple of weeks I've been playing Destiny because Emily was kind enough to buy the Digital Collector's Edition for me. My experience with it so far has been quite positive; there have been a few connection issues but nothing to serious. I've since beaten all the main story missions for each expansion and enjoyed the whole thing. Coming in, I knew it was some mix of FPS and MMO, so I expected something like Planetside. However, PvP is strictly opt-in and not very emphasized, so it's really more like Borderlands. In fact, the game is so heavily like Borderlands it makes me wonder if some of the development crew was shared. Maps are reused ruthlessly, guns and gear are semi-randomly generated, the missions are structured the same way, there's a skill tree for each class (well, Destiny has subclasses), the overall atmosphere is grim but there's a fair bit of humour, PvP sucks... I'm sure there's more. Nevertheless, definitely a fun game with some decent challenge (haven't done a Raid yet) and excellent web/app support. Recommended if you like Halo and Borderlands.

My other "present" so far consists of almost the entire Malazan book series. I randomly found the first novel in a Waterstones a couple of weeks ago, and now I have 14 of them. My interest in them was sparked by Chester Bolingbroke, so hopefully he's a good judge of taste. They're pretty long, even for epic fantasy novels, so I'm settled in for the long haul. I'll probably bring a few to America on our next trip.

Wednesday, 2 September 2015

Nottingham Spoils

Just got back from a weekend in Nottingham! I'm slightly sad that I didn't get to see the video game museum thing they have there, but Emily and I had a pleasant enough time, and also bought some games from the local CeX:

  • Kingdom Under Fire: Circle of Doom (360) - don't know much about this one, other than that the series is well-respected
  • Mass Effect 3 (360) - for when I get round to finishing 2
  • Shadows of the Damned (PS3) - Emily was interested in it
  • History - Great Battles Medieval (PS3) - Not sure how a strategy game will play on a gamepad, but I'll give it a try
  • Romance of the Three Kingdoms VIII (PS2) - bit of a jump from 4 to 8, but I'm sure I'll enjoy it
  • Rise to Honour (PS2) - an action marital arts thing starring Jet Li, could be fun
  • Astonishia Story (PSP) - an action RPG, hopefully it's good

Aside from that, life has been progressing at a stately pace. I still have plenty of games to talk about in my queue, but progress has been slow on my own creation. No speedrunning news; Ultima II still bugs me, and El Shaddai is in the back of my mind.

Tuesday, 25 August 2015

Crawlin'

Dungeon crawlers! They're one of my favourite types of games to play, even though they utterly terrify me. Some of the classic RPG series started (and often continued) as first-person dungeon games, such as Ultima, Wizardry, Might & Magic, Pools of Radiance...

On a side note, Pools of Radiance (and its sequels) were just released on GOG for a fair price. I highly recommend you play them if you have a spare... few months.

Anyway, Japan has been inordinately fond of dungeon crawlers ever since they were introduced. Also, their general culture is more accepting of grindy games, so a huge amount of them have been developed since the 80s when personal computing really exploded.

This long introduction is so I can talk about Etrian Odyssey Untold: The Millennium Girl. It's a party-based dungeon crawler set in a reasonably-well fleshed out generic-medieval-with-magic setting, and it's one of the games I wanted the 3DS for originally. Atlus seem intent on remaking every game in the DS Etrian Odyssey series, so I'm pretty sure I'll follow them as they get released. Interestingly, part of the remake seems to be adding a more story-heavy mode along with the 'classic' build-your-own-party mode that crawlers have had forever.

The story is quite well written, with varied (and mostly non-stereotypical) characters and decent voice acting. I can't impress upon you enough how rarely that sentence is true for RPGs. I played on the 'Picnic' difficulty, which really is very easy, so I'm definitely going to have to play through it again with my own party and on Normal or even KICKYOASS or whatever it calls the top one. Monster encounters are usually interesting, the classes are all quite different, and character growth is fulfilling. FOEs are a clever addition to the crawling formula - visible monsters that roam in specific patterns, requiring forethought to get past, or brute strength to beat. Picnic makes them quite reasonable, but on Normal or above they can destroy you at short order.

Overall, a good game, worth the time it took to beat. I definitely recommend playing through Story mode your first time, and not skipping through the cut-scenes or dialogue.

Sunday, 28 June 2015

By the Thousands

I have a fondness for the Dynasty Warriors / Musou series that started when a college friend of mine made me play one while at his house one day. I didn't think very much of it at the time, though I did wonder who all these people with weird Asian names were.

Now I own 19 of them and I'm thinking of trying to collect the full set, and maybe even speedrun each one.

What changed? Well, while I was at college and university I went through what you might call a weeaboo period where I wanted to learn Japanese and watch as much anime as possible. I was surprised at the change too, but I've since calmed down a little and I have a much wider range of interest in other cultures. I did also take a Japanese class at university which sated my desire to learn for a while.

I think what really intrigues me is that the series successfully mixes real history with complete absurdity, which is also true of Assassin's Creed, another love of mine. Almost every named general in each game had a real life many hundreds of years ago, had their own relationships and their own exploits. Some of them were faithfully captured by the era's scribes, but only survive in history as some field general's left-hand man. Especially sad are the women, whose given names were rarely recorded and are commonly known only as "Lady [husband's family name]". My interest in the series led me to read an English translation of The Romance of the Three Kingdoms, a combination history book / epic novel which chronicles the events in China, AD 220-280. Some aspects are clearly made up to suit the story, but a surprising amount of it is real and taken from bona fide historical documents.

Still, Dynasty Warriors attempts to mould this rich historical background into an action game. Some of the instalments are more fun than others, but each numbered entry tries to throw something a little different in the works. Early on, the series varies drastically from game to game; the first title is actually a versus fighter, instead of the third-person massacre-fest it is today. There are also a number of offshoots which treat other parts of history (Hundred Years War in Europe, Warring States in Japan) to the Musou formula.

Since the last update I've played and/or beaten:
  • Dynasty Warriors 2
  • Dynasty Warriors 3
  • Dynasty Warriors 7: Empires
  • Samurai Warriors 2: Empires
  • Hyrule Warriors

Dynasty Warriors 2 is easy to consider the first 'true' Dynasty Warriors game, starting the idea of wandering around a huge battlefield cleaving everyone you meet in twain. It's simple fun, without many of the extra systems that get added later. Only the most famous of the Three Kingdoms heroes are playable.

Dynasty Warriors 3 continues the trend, adding some tactical considerations and a giant spike in difficulty. I'm kind of stuck on one of Guan Yu's battles, because archers absolutely destroy me. Officer fights have become an exercise in frustration, with only the tightest of combos able to do anything to them, as any gap in hits gives them an excuse to rid you of half your health.

Dynasty Warriors 7: Empires is a giant leap forward in series history, and it's amazing how much has changed. The 'Empires' subtitle refers to a more strategic view, allowing you to rule (your part of) the country much as you see fit, allocating resources to various pursuits including diplomacy and personnel training. I tend to prefer these, as you can choose who to attack and when, rather than sitting through a static story. Emily and I blazed through a campaign as Yuan Shao's forces.

Samurai Warriors 2: Empires is set in 15th/16th century Japan, instead of China. As such, the names and battlefields are different, but much is still the same, centring on the same hacky slashy gameplay. Strategy is reasonably interesting, with individual officer posting and the ability to focus on a region of Japan before going after the full prize. However, the graphics, never a strong point for this series, are especially bad in this case, which makes it all the more surprising that it lags so very much. Probably one to avoid.

Hyrule Warriors is an amusing Zelda-themed spinoff. The conversion of these characters to Musou combat is fun, though I think the original characters created for this game are highly risible, especially Cia's insane cleavage. There's a ridiculous amount of extra content, with challenge battles and four enormous Adventure maps which will keep us playing for a long time before we can call it 'Complete'. Well worth playing if you have a WiiU.

I can't offer much in defence of the series. I'm well quoted as trying to avoid games which are 'only fun', but there isn't much cognition required to beat a Musou game. The difficulty can be extremely challenging on the higher rungs, but it still basically boils down to knowing when to retreat. The plot can be interesting enough, but if you've read the book there's nothing more to see, and each instalment rehashes it in a different way. The voice acting is largely terrible and repetitive. Each character only has so many attacks, and you're going to see them over and over again. I don't know, I just enjoy them despite all this. Call me a hypocrite, it wouldn't be the first time!

Now I only have, oh, 50 more games to talk about before I clear my backlog...

Interpostum

I know, it's been far too long, again. I have a real post in mind later. This is just a list of games, to clear out the ridiculous backlog backlog I have.
  • Atelier Ayesha: The Alchemist of Dusk (PS3) - recommended to Emily by a friend, this series has a zillion games and they're RPGs with ridiculously cute visuals.
  • Final Fantasy Fables: Chocobo Tales (DS) - I require all FF games 8)
  • Pokémon Conquest (DS) - being a crossover of Pokémon and Samurai Warriors, it was inevitable really
  • Phantasy Star Portable (PSP) - I've had the second one for so long, I figured it would be silly if I didn't get the first one
  • Army of Two: The Devil's Cartel (360) - free Xbox Live Gold game, I imagine it'll be another soulless shooter
  • Mafia II (360) - also free Xbox Live Gold game
  • Agarest: Generations of War (PC) - came as part of a Humble Bundle, looks like a moe game
  • bit Dungeon II (PC) - Humble Bundle, looks neat
  • FATE + FATE: Undiscovered Realms (PC) - Humble Bundle, Diablo clones whee!
  • Paper Sorcerer (PC) - Humble Bundle, saw a video review of this near to the release date and it looks really nice!
  • Pier Solar and the Great Architects (PC) - Humble Bundle, been vaguely interested in this for a while
  • Rollers of the Realm (PC) - Humble Bundle, pinball RPG what
  • SanctuaryRPG: Black Edition (PC) - Humble Bundle, oh my this looks fun
This isn't all the games I've bought since the last post. There's also been several 'Started' and 'Beaten' which I'll endeavour to talk about soon. I've been super busy lately with a couple of new projects:
  • Writing a strategy RPG with Emily's assistance
  • Translating a Gameboy game (and writing my own tools to help me do so)
Also, I'll be going away on holiday to Ireland soon. I might have a few spare moments to play some games and post about them there.