Friday 30 September 2011

Super Mario World (SNES)

Oops, forgot to do the "hold reset while turning the power off" thing, so SMW didn't save. OH WELL.

Getting a little better. The slidyness is still weird and I really don't like how the game pauses when you pick stuff up, or indeed when Morton tries to land on you, jerk. Cape is top tier, nerf now.

As you might have guessed, got up to Vanilla Dome AND ACTUALLY SAVED THIS TIME so that's what, a quarter finished? We did some extra exits but not that many so if you're talking 100% apparently the title screen says 18% done. Despite being coldridden Emily still rocks my socks at this game. Let's see what she's like in DARKSTALKERS?!

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